by Billy Goodman
As detailed on the Two-tube
Blow-Back Basics page, these semi-auto paintball guns function by releasing
a dual burst of gas from the valve to both propel the ball and re-cock
the action of the gun. Problems arise when there is insufficient
gas to perform both duties, or the amount of gas being used is not properly
balanced between both duties. These problems usually manifest themselves
in one of two ways; The inability to attain a usable velocity, or the inability
of the gun to re-cock. The conventional method of overcoming the problem
is to change springs until the valve is releasing enough gas to overcome
a deficit in any one direction. However, conventional methods are not always
the most efficient, and sometimes do not even work, especially when dealing
with low
pressure operations.
The
common problems described above are the types I encountered when working
on the low pressure conversion of one of my Spyders. The conversion included
the use of a large Shock Tech volume chamber, and a TASO turbo valve kit.
The turbo valve kit came with a new valve, in which the top half had been
basically removed to improve gas flow, and a valve pin which was turned
down to allow more gas flow. The parts were placed in a Bob Long Millennium
Spyder replacement body, which is the full size body style, as opposed
to the more commonly seen compact Spyder bodies. My goal was to get the
gun operating in the neighborhood of 350 to 400 psi. At an indicated 400
psi, the gun was shooting 345 fps, which of course is way too hot. By manipulating
the springs or lowering the operating pressure, I could get the velocity
down, but then the gun would refuse to re-cock. No mater what kind of combination
I tried, if I lowered the velocity, the gun would stop re-cocking once
velocity was brought below 320 fps or so.
What was the problem here?
Fortunately, from my experience with the Line
SI Promaster, I realized that the problem was an improper balance in
how much gas was being used to propel the ball and how much was being used
to re-cock the gun. Afterall, I obviously had adequate pressure and volume
if the gun functioned well at 345 fps. The problem was in how that pressure
and volume was being distributed. While most people would combat the problem
by increasing the pressure, then using spring changes to limit the volume
for a usable velocity, that method would not only defeat my goal of operating
at 350 to 400 psi, but would also be less efficient than using what resources
I already had available.
| Far left, a stock Spyder valve pin, middle, an aftermarket turbo valve kit pin, and right, a home modified valve pin. |
Since
I obviously had too much gas being used to propel the ball, the solution
to the problem was to re-direct some of that gas for re-cocking. The most
cheaply reversible and easiest drop-in method of re-directing the gas is
to modify the shape of the valve pin. The shape of the valve pin determines
how much of the gas entering the valve is directed upwards to propel the
ball, and how much will be left to escape out the front to re-cock the
action. While the stock valve pin would not allow enough volume of gas
to travel upwards for low pressure operation, the turbo valve kit pin actually
allowed too much, due to it's radical cut. Thinking somewhere in
the middle might work better, I took a Dremel tool and modified a another
stock pin, cutting the shape down, but nowhere near as much as the Turbo
Valve kit pin. I wanted more volume up top than the stock pin could provide,
but not as much as the Turbo pin allowed.
Using the same set-up that had resulted in 345 fps, the addition of the modified valve pin dropped the velocity by over 20 fps while continuing to allow the gun to re-cock. I had successfully re-directed some of the gas volume and pressure from propelling the ball to re-cocking the gun - in other words, I had balanced the system (or at least come closer to it). Once the system was more balanced, a simple main spring change dropped the velocity down to something useful. Main spring changes have less of an impact on re-cocking than most people realize. While it's true that a weaker spring will cause the release of less gas, keep in mind that it actually takes less gas to blow-back a weaker spring.
With the way the gun is set up now, it is easy manipulate the velocity using only pressure adjustments on the regulator. The gun will now re-cock while shooting anywhere from 240 fps and up (the need to function at a low operating velocity was necessitated by night play in scenario games). A velocity of 290 fps requires an indicated 375 psi.
Not all improperly balanced
systems need more volume and pressure for re-cock. Some, such as Neild
Bingham's PT Enforcer needed exactly the opposite. While the gun re-cocked
with no trouble, velocity maxxed out at 180 to 190 fps. Check out the PT
Enforcer Velocity Improvements page for his unique solution to the
problem.